| net.gtaun.shoebill.object.PlayerTextdraw |
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| int | INVALID_ID | ||||||||||
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Inherited Constants | |||||||||||
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From interface
net.gtaun.shoebill.object.TextdrawBase
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| Public Methods | |||||||||||
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| abstract static PlayerTextdraw |
create(Player player, float x, float y, String text)
Create a Textdraw which is only visible for one player, with params.
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| abstract static PlayerTextdraw |
create(Player player, float x, float y)
Create a Textdraw which is only visible for one player, with params.
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| abstract static PlayerTextdraw |
create(Player player, Vector2D pos)
Create a Textdraw which is only visible for one player, with params.
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| abstract static PlayerTextdraw |
create(Player player, Vector2D pos, String text)
Create a Textdraw which is only visible for one player, with params.
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| abstract static Collection<PlayerTextdraw> | get(Player player) | ||||||||||
| abstract static PlayerTextdraw | get(Player player, int id) | ||||||||||
| abstract void | hide() | ||||||||||
| abstract boolean | isShowed() | ||||||||||
| abstract void | show() | ||||||||||
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Inherited Methods | |||||||||||
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From interface
net.gtaun.shoebill.object.Destroyable
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From interface
net.gtaun.shoebill.object.PlayerRelated
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From interface
net.gtaun.shoebill.object.Proxyable
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From interface
net.gtaun.shoebill.object.TextdrawBase
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Create a Textdraw which is only visible for one player, with params. If the Creation fails, it will throw a CreationFailedException.
| player | The Player who sees the Textdraw. |
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| x | X-Pos where the Textdraw should be. |
| y | Y-Pos where the Textdraw should be. |
| text | The displayed Text. |
| CreationFailedException |
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Create a Textdraw which is only visible for one player, with params. If the Creation fails, it will throw a CreationFailedException.
| player | The Player who sees the Textdraw. |
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| x | X-Pos where the Textdraw should be. |
| y | Y-Pos where the Textdraw should be. |
Create a Textdraw which is only visible for one player, with params. If the Creation fails, it will throw a CreationFailedException.
| player | The Player who sees the Textdraw. |
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| pos | Vector2D-Position where the Textdraw should be. |
Create a Textdraw which is only visible for one player, with params. If the Creation fails, it will throw a CreationFailedException.
| player | The Player who sees the Textdraw. |
|---|---|
| pos | Vector2D-Position where the Textdraw should be. |
| text | The displayed Text. |