public interface

PlayerAttach

implements PlayerRelated
net.gtaun.shoebill.object.PlayerAttach

Summary

Nested Classes
interface PlayerAttach.PlayerAttachSlot  
Constants
int MAX_ATTACHED_OBJECTS
Public Methods
abstract PlayerAttach.PlayerAttachSlot getSlot(int slot)
abstract PlayerAttach.PlayerAttachSlot getSlotByBone(PlayerAttachBone bone)
abstract PlayerAttachSlot[] getSlots()
[Expand]
Inherited Methods
From interface net.gtaun.shoebill.object.PlayerRelated

Constants

public static final int MAX_ATTACHED_OBJECTS

Constant Value: 10 (0x0000000a)

Public Methods

public abstract PlayerAttach.PlayerAttachSlot getSlot (int slot)

public abstract PlayerAttach.PlayerAttachSlot getSlotByBone (PlayerAttachBone bone)

public abstract PlayerAttachSlot[] getSlots ()