| net.gtaun.shoebill.object.PlayerAttach.PlayerAttachSlot |
| Public Methods | |||||||||||
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| abstract boolean | edit() | ||||||||||
| abstract PlayerAttachBone | getBone() | ||||||||||
| abstract int | getModelId() | ||||||||||
| abstract Vector3D | getOffset() | ||||||||||
| abstract Vector3D | getRotation() | ||||||||||
| abstract Vector3D | getScale() | ||||||||||
| abstract int | getSlot() | ||||||||||
| abstract boolean | isUsed() | ||||||||||
| abstract boolean | remove() | ||||||||||
| abstract boolean | set(PlayerAttachBone bone, int modelId, Vector3D offset, Vector3D rotation, Vector3D scale, int materialcolor1, int materialcolor2) | ||||||||||
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Inherited Methods | |||||||||||
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From interface
net.gtaun.shoebill.object.PlayerRelated
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