public final enum

PlayerAttachBone

extends Enum<E extends Enum<E>>
java.lang.Object
   ↳ java.lang.Enum<E extends java.lang.Enum<E>>
     ↳ net.gtaun.shoebill.constant.PlayerAttachBone

Class Overview

To be used with PlayerAttach.

Summary

Enum Values
PlayerAttachBone  CALF_LEFT  Left calf  
PlayerAttachBone  CALF_RIGHT  Right calf  
PlayerAttachBone  CLAVICLE_LEFT  Left clavicle  
PlayerAttachBone  CLAVICLE_RIGHT  Right clavicle  
PlayerAttachBone  FOOT_LEFT  Left foot  
PlayerAttachBone  FOOT_RIGHT  Right foot  
PlayerAttachBone  FOREARM_LEFT  Left forearm  
PlayerAttachBone  FOREARM_RIGHT  Right forearm  
PlayerAttachBone  HAND_LEFT  Left hand  
PlayerAttachBone  HAND_RIGHT  Right hand  
PlayerAttachBone  HEAD  Head  
PlayerAttachBone  JAW  Jaw  
PlayerAttachBone  NECK  Neck  
PlayerAttachBone  NOT_USABLE  Not usable (will crash the client)  
PlayerAttachBone  SPINE  Spine  
PlayerAttachBone  THIGH_LEFT  Left thigh  
PlayerAttachBone  THIGH_RIGHT  Right thigh  
PlayerAttachBone  UPPER_ARM_LEFT  Left upper arm  
PlayerAttachBone  UPPER_ARM_RIGHT  Right upper arm  
Public Methods
static PlayerAttachBone get(int value)
int getValue()
static PlayerAttachBone valueOf(String name)
final static PlayerAttachBone[] values()
[Expand]
Inherited Methods
From class java.lang.Enum
From class java.lang.Object
From interface java.lang.Comparable

Enum Values

public static final PlayerAttachBone CALF_LEFT

Left calf

public static final PlayerAttachBone CALF_RIGHT

Right calf

public static final PlayerAttachBone CLAVICLE_LEFT

Left clavicle

public static final PlayerAttachBone CLAVICLE_RIGHT

Right clavicle

public static final PlayerAttachBone FOOT_LEFT

Left foot

public static final PlayerAttachBone FOOT_RIGHT

Right foot

public static final PlayerAttachBone FOREARM_LEFT

Left forearm

public static final PlayerAttachBone FOREARM_RIGHT

Right forearm

public static final PlayerAttachBone HAND_LEFT

Left hand

public static final PlayerAttachBone HAND_RIGHT

Right hand

public static final PlayerAttachBone HEAD

Head

public static final PlayerAttachBone JAW

Jaw

public static final PlayerAttachBone NECK

Neck

public static final PlayerAttachBone NOT_USABLE

Not usable (will crash the client)

public static final PlayerAttachBone SPINE

Spine

public static final PlayerAttachBone THIGH_LEFT

Left thigh

public static final PlayerAttachBone THIGH_RIGHT

Right thigh

public static final PlayerAttachBone UPPER_ARM_LEFT

Left upper arm

public static final PlayerAttachBone UPPER_ARM_RIGHT

Right upper arm

Public Methods

public static PlayerAttachBone get (int value)

public int getValue ()

public static PlayerAttachBone valueOf (String name)

public static final PlayerAttachBone[] values ()