public class

PlayerWeaponShotEvent

extends PlayerEvent
implements Interruptable
java.lang.Object
   ↳ net.gtaun.util.event.Event
     ↳ net.gtaun.shoebill.event.player.PlayerEvent
       ↳ net.gtaun.shoebill.event.player.PlayerWeaponShotEvent

Summary

Public Constructors
PlayerWeaponShotEvent(Player player, int weaponId, int hitType, int hitId, Vector3D position)
Public Methods
void disallow()
SampObject getHitObject()
Player getHitPlayer()
PlayerObject getHitPlayerObject()
BulletHitType getHitType()
Vector3D getPosition()
int getResponse()
WeaponModel getWeapon()
void interrupt()
[Expand]
Inherited Methods
From class net.gtaun.shoebill.event.player.PlayerEvent
From class net.gtaun.util.event.Event
From class java.lang.Object
From interface net.gtaun.util.event.Interruptable

Public Constructors

public PlayerWeaponShotEvent (Player player, int weaponId, int hitType, int hitId, Vector3D position)

Public Methods

public void disallow ()

public SampObject getHitObject ()

public Player getHitPlayer ()

public PlayerObject getHitPlayerObject ()

public BulletHitType getHitType ()

public Vector3D getPosition ()

public int getResponse ()

public WeaponModel getWeapon ()

public void interrupt ()