| java.lang.Object | ||
| ↳ | java.lang.Enum<E extends java.lang.Enum<E>> | |
| ↳ | net.gtaun.shoebill.constant.PlayerState | |
To be used with getState or PlayerStateChangeEvent.
| Enum Values | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| PlayerState | DRIVER | Player is driver of a vehicle | |||||||||
| PlayerState | ENTER_VEHICLE_DRIVER | Player enters a vehicle as driver (Used internally) | |||||||||
| PlayerState | ENTER_VEHICLE_PASSENGER | Player enters a vehicle as passenger (Used internally) | |||||||||
| PlayerState | EXIT_VEHICLE | Player exits a vehicle (Used internally) | |||||||||
| PlayerState | NONE | Empty (while initializing) | |||||||||
| PlayerState | ONFOOT | Player is on foot | |||||||||
| PlayerState | PASSENGER | Player is passenger of a vehicle | |||||||||
| PlayerState | SPAWNED | Player is spawned | |||||||||
| PlayerState | SPECTATING | Player is spectating | |||||||||
| PlayerState | WASTED | Player is wasted or on class selection | |||||||||
| Public Methods | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| static PlayerState | get(int value) | ||||||||||
| int | getValue() | ||||||||||
| static PlayerState | valueOf(String name) | ||||||||||
| final static PlayerState[] | values() | ||||||||||
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Inherited Methods | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
From class
java.lang.Enum
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From class
java.lang.Object
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From interface
java.lang.Comparable
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Player enters a vehicle as driver (Used internally)
Player enters a vehicle as passenger (Used internally)