public final enum

PlayerState

extends Enum<E extends Enum<E>>
java.lang.Object
   ↳ java.lang.Enum<E extends java.lang.Enum<E>>
     ↳ net.gtaun.shoebill.constant.PlayerState

Class Overview

To be used with getState or PlayerStateChangeEvent.

Summary

Enum Values
PlayerState  DRIVER  Player is driver of a vehicle  
PlayerState  ENTER_VEHICLE_DRIVER  Player enters a vehicle as driver (Used internally)  
PlayerState  ENTER_VEHICLE_PASSENGER  Player enters a vehicle as passenger (Used internally)  
PlayerState  EXIT_VEHICLE  Player exits a vehicle (Used internally)  
PlayerState  NONE  Empty (while initializing)  
PlayerState  ONFOOT  Player is on foot  
PlayerState  PASSENGER  Player is passenger of a vehicle  
PlayerState  SPAWNED  Player is spawned  
PlayerState  SPECTATING  Player is spectating  
PlayerState  WASTED  Player is wasted or on class selection  
Public Methods
static PlayerState get(int value)
int getValue()
static PlayerState valueOf(String name)
final static PlayerState[] values()
[Expand]
Inherited Methods
From class java.lang.Enum
From class java.lang.Object
From interface java.lang.Comparable

Enum Values

public static final PlayerState DRIVER

Player is driver of a vehicle

public static final PlayerState ENTER_VEHICLE_DRIVER

Player enters a vehicle as driver (Used internally)

public static final PlayerState ENTER_VEHICLE_PASSENGER

Player enters a vehicle as passenger (Used internally)

public static final PlayerState EXIT_VEHICLE

Player exits a vehicle (Used internally)

public static final PlayerState NONE

Empty (while initializing)

public static final PlayerState ONFOOT

Player is on foot

public static final PlayerState PASSENGER

Player is passenger of a vehicle

public static final PlayerState SPAWNED

Player is spawned

public static final PlayerState SPECTATING

Player is spectating

public static final PlayerState WASTED

Player is wasted or on class selection

Public Methods

public static PlayerState get (int value)

public int getValue ()

public static PlayerState valueOf (String name)

public static final PlayerState[] values ()